Book Image

Learning Python Design Patterns - Second Edition - Second Edition

By : Chetan Giridhar, Gennadiy Zlobin
Book Image

Learning Python Design Patterns - Second Edition - Second Edition

By: Chetan Giridhar, Gennadiy Zlobin

Overview of this book

With the increasing focus on optimized software architecture and design it is important that software architects think about optimizations in object creation, code structure, and interaction between objects at the architecture or design level. This makes sure that the cost of software maintenance is low and code can be easily reused or is adaptable to change. The key to this is reusability and low maintenance in design patterns. Building on the success of the previous edition, Learning Python Design Patterns, Second Edition will help you implement real-world scenarios with Python’s latest release, Python v3.5. We start by introducing design patterns from the Python perspective. As you progress through the book, you will learn about Singleton patterns, Factory patterns, and Façade patterns in detail. After this, we’ll look at how to control object access with proxy patterns. It also covers observer patterns, command patterns, and compound patterns. By the end of the book, you will have enhanced your professional abilities in software architecture, design, and development.
Table of Contents (19 chapters)
Learning Python Design Patterns Second Edition
Credits
Foreword
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


We began the chapter by understanding the behavioral design patterns. We understood the basis of the Observer pattern and how it is effectively used in software architecture. We looked at how Observer design patterns are used to notify the Observer of the changes happening in the Subject. They manage the interaction between objects and manage one-to-many dependencies on the objects.

You also learned the pattern with a UML diagram and sample code implementation in Python v3.5.

Observer patterns are implemented in two different ways: push and pull models. You learned about each of these and discussed their implementation and performance impact.

We understood the principle of loose coupling in software design and how the Observer pattern leverages this principle in application development.

We also covered a section on FAQs that would help you get more ideas about the pattern and its possible advantages/disadvantages.

At the end of this chapter, we're now geared up to learn more Behavioral...