Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

SwiftyBones3


SwiftyBones3 is a Swift 3 framework for interacting with the GPIO, PWM and analog pins on the BeagleBone Black. This framework makes it very easy to interact with these pins and is the framework we will be working with in this chapter. While SwiftyBones is written for the BeagleBone Black, if you are using another board like the Raspberry Pi you can use the very good SwiftyGPIO framework: https://github.com/uraimo/SwiftyGPIO.

The reason that we have chosen to use the SwiftyBones framework over the SwiftyGPIO is that the SwiftyBones framework offers support for the analog and PWM pins as well as the GPIO pins. The analog and PWM pins are very useful when interacting with various sensors. SwiftyBones also comes with a build script that will help you build projects with multiple files since the Swift package manager is not installed, at this time, with the ARM version of Swift.

The instructions for installing SwiftyBones are on the SwiftyBones GitHub page https://github.com/hoffmanjon...