Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

What are classes and structures?


In Swift, classes and structures are very similar. If we really want to master Swift, it is very important to understand what makes classes and structures so similar and also what sets them apart because they are the building blocks of our applications. Apple describes classes and structures as:

Classes and structures are general-purpose, flexible constructs that become the building blocks of your program's code. You define properties and methods to add functionality to your classes and structures by using the already familiar syntax of constants, variables, and functions.

Let's begin by taking a quick look at some of the similarities between classes and structures.

Similarities between classes and structures

In Swift, classes and structures are more similar than they are in other languages, such as Objective-C. The following is a list of some of the features that classes and structures share:

  • Properties: These are used to store information in our classes and...