Book Image

Mastering Swift 3 - Linux

By : Jon Hoffman
Book Image

Mastering Swift 3 - Linux

By: Jon Hoffman

Overview of this book

Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we’ll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.
Table of Contents (24 chapters)
Mastering Swift 3 - Linux
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Learning About Variables, Constants, Strings, and Operators

Multidimensional subscripts


While the most common subscripts are the ones that take a single parameter, subscripts are not limited to single parameters. They can take any number of input parameters, and these parameters can be of any type.

Let's see how we could use a multidimensional subscript to implement a Tic-Tac-Toe board. A Tic-Tac-Toe board looks similar to this:

The board can be represented by a two-dimensional array where each dimension has three elements. Each player will then take a turn placing their pieces (typically, x or o) on the board until one player has three pieces in a row or the board is full.

Let's see how we could implement a Tic-Tac-Toe board using a multidimensional array and multidimensional subscripts:

struct TicTacToe { 
  var board = [["","",""],["","",""],["","",""]] 
  subscript(x: Int, y: Int) -> String { 
    get { 
      return board[x][y] 
    } 
    set { 
      board[x][y] = newValue 
    } 
  } 
} ...