Book Image

Mastering macOS Programming.

By : Stuart Grimshaw, Gregory Casamento
Book Image

Mastering macOS Programming.

By: Stuart Grimshaw, Gregory Casamento

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (28 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
18
LLDB and the Command Line

And more than Swift


But whether you refer to yourself as a software engineer, app developer, or hacker, there is substantially more to the job than writing Swift code inside Xcode. We will also be looking at interacting with bash shells in Terminal, dealing with files in XML format, data returned from the Web in JSON format, a little HTML, and the odd sprinkling of other languages, which may be used outside Xcode to good advantage.

We won't be going into a great amount of depth in these peripheral topics (if they can even be considered peripheral), but we will present what is essentially needed to get the job done, and give the reader an idea of the role they play in the larger picture. The interested reader will find no shortage of books and web resources with which to expand on the information presented here. There are also a number of articles available on the website that accompanies this book: http://grimshaw.de/macOS-book.