Book Image

Design Patterns and Best Practices in Java

By : Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje
Book Image

Design Patterns and Best Practices in Java

By: Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje

Overview of this book

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Java – an introduction


In 1995, a new programming language was released, inspired by the well-known C++ and the lesser known Smalltalk. Java was the name of this new language, and it tried to fix most of the limitations its predecessors had. For example, one important feature of Java that made it popular was write once and run anywhere; that is, you could develop your code on a Windows machine and run it on a Linux or any other machine, all you needed was a JVM. It provided additional features such as garbage collection, which freed up the developer from needing to maintain memory allocation and deallocations; the Just in Time compiler (JIT) made Java intelligent and fast, and removing features such as pointers made it more secure. All the aforementioned features and the later addition of web support made Java a popular choice among developers. Around 22 years later, in a world where new languages come and disappear in a couple of years, Java version 10 has already been successfully launched and adapted by the community, which says a lot about the success of Java.