Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Setting up map annotations


In our Map, we are going to drop pins down for each restaurant location. These pins are called annotations, more specifically, MKAnnotations. Since we are going to create multiple MKAnnotations, we are going to create a class that subclasses MKAnnotations.

What is an MKAnnotation?

MKAnnotation is a protocol that provides us with information related to a map view. Protocols provide a blueprint for methods, properties, and other required functionality. The MKAnnotation will provide information, such as the coordinates (latitude and longitude), title, and subtitle of the annotation. In order to drop a pin onto a map, we must subclass the MKAnnotation. When we first looked at classes versus structs, we discussed that classes can subclass or inherit from other classes, which means that we can get properties, methods, and other requirements from the class that we are subclassing. Let's create an annotation that subclasses MKAnnotation and see how this works.

Creating a...