Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Summary


You have now completed the entire process of building an app and submitting it to the App Store. If you have gone from the beginning to the end, congratulate yourself, because it is truly a big feat.

At this point, all you can do is wait for Apple to review your project. The next week or so will be the most nerve wracking (at least it was for me), because you will be hoping that nothing was missed. However, do not worry if your app gets rejected, because it happens to the most experienced of developers, and it is fixable. Apps are often rejected for minor reasons that are easy to fix; however, you do not want to work for months on a project and miss something big that Apple will never approve. So, do your research as to what is and is not acceptable to Apple. As you submit your apps to the App Store, reach out to me and let me know, because I would love to see what you have built.