Book Image

iOS 10 Programming for Beginners

By : Craig Clayton
Book Image

iOS 10 Programming for Beginners

By: Craig Clayton

Overview of this book

You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store!
Table of Contents (26 chapters)
iOS 10 Programming for Beginners
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
1
Getting Familiar with Xcode
Index

Dictionaries


A dictionary is an unordered collection of values with each one accessed through a unique key. Let's look at the following diagram:

In our diagram, we have a dictionary of pizzas (Keys) with their prices (Values). In order to find something inside of a dictionary, we must look it up by its key. Let's look at a dictionary syntax:

Dictionary<Key, Value> 

Creating a dictionary

The traditional way of creating a dictionary is to first declare it as a dictionary, and then, inside angle brackets, declare a type for the key and value. Let's create our first dictionary inside Playgrounds:

let dictFirstExample = Dictionary<String, String>()

The immutable dictionary we just created above has a data type of String for both its key and value. We have multiple ways to create a dictionary. Let's look at another by adding the following into Playgrounds:

let dictSecondExample = [String: Int]()

In this latest example, we created another immutable dictionary with its key having a data type...