Book Image

Modern C++ Programming Cookbook

By : Marius Bancila
Book Image

Modern C++ Programming Cookbook

By: Marius Bancila

Overview of this book

C++ is one of the most widely used programming languages. Fast, efficient, and flexible, it is used to solve many problems. The latest versions of C++ have seen programmers change the way they code, giving up on the old-fashioned C-style programming and adopting modern C++ instead. Beginning with the modern language features, each recipe addresses a specific problem, with a discussion that explains the solution and offers insight into how it works. You will learn major concepts about the core programming language as well as common tasks faced while building a wide variety of software. You will learn about concepts such as concurrency, performance, meta-programming, lambda expressions, regular expressions, testing, and many more in the form of recipes. These recipes will ensure you can make your applications robust and fast. By the end of the book, you will understand the newer aspects of C++11/14/17 and will be able to overcome tasks that are time-consuming or would break your stride while developing.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Creating type aliases and alias templates


In C++, it is possible to create synonyms that can be used instead of a type name. This is achieved by creating a typedef declaration. This is useful in several cases, such as creating shorter or more meaningful names for a type or names for function pointers. However, typedef declarations cannot be used with templates to create template type aliases. An std::vector<T>, for instance, is not a type (std::vector<int> is a type), but a sort of family of all types that can be created when the type placeholder T is replaced with an actual type.

In C++11, a type alias is a name for another already declared type, and an alias template is a name for another already declared template. Both of these types of aliases are introduced with a new using syntax.

How to do it...

  • Create type aliases with the form using identifier = type-id as in the following examples:
        using byte    = unsigned char; 
        using pbyte   = unsigned char *; 
        using array_t = int[10]; 
        using fn      = void(byte, double); 

        void func(byte b, double d) { /*...*/ } 

        byte b {42}; 
        pbyte pb = new byte[10] {0}; 
        array_t a{0,1,2,3,4,5,6,7,8,9}; 
        fn* f = func;
  • Create alias templates with the form template<template-params-list> identifier = type-id as in the following examples:
        template <class T> 
        class custom_allocator { /* ... */}; 

        template <typename T> 
        using vec_t = std::vector<T, custom_allocator<T>>; 

        vec_t<int>           vi; 
        vec_t<std::string>   vs; 

For consistency and readability, you should do the following:

  • Not mix typedef and using declarations for creating aliases.
  • Use the using syntax to create names of function pointer types.

How it works...

A typedef declaration introduces a synonym (or an alias in other words) for a type. It does not introduce another type (like a class, struct, union, or enum declaration). Type names introduced with a typedef declaration follow the same hiding rules as identifier names. They can also be redeclared, but only to refer to the same type (therefore, you can have valid multiple typedef declarations that introduce the same type name synonym in a translation unit as long as it is a synonym for the same type). The following are typical examples of typedef declarations:

    typedef unsigned char   byte; 
    typedef unsigned char * pbyte; 
    typedef int             array_t[10]; 
    typedef void(*fn)(byte, double); 

    template<typename T> 
    class foo { 
      typedef T value_type; 
    }; 

    typedef std::vector<int> vint_t;

A type alias declaration is equivalent to a typedef declaration. It can appear in a block scope, class scope, or namespace scope. According to C++11 paragraph 7.1.3.2:

A typedef-name can also be introduced by an alias-declaration. The identifier following the using keyword becomes a typedef-name and the optional attribute-specifier-seq following the identifier appertains to that typedef-name. It has the same semantics as if it were introduced by the typedef specifier. In particular, it does not define a new type and it shall not appear in the type-id.

An alias-declaration is, however, more readable and more clear about the actual type that is aliased when it comes to creating aliases for array types and function pointer types. In the examples from the How to do it... section, it is easily understandable that array_t is a name for the type array of 10 integers, and fn is a name for a function type that takes two parameters of type byte and double and returns void. That is also consistent with the syntax for declaring std::function objects (for example, std::function<void(byte, double)> f).

The driving purpose of the new syntax is to define alias templates. These are templates which, when specialized, are equivalent to the result of substituting the template arguments of the alias template for the template parameters in the type-id.

It is important to take note of the following things:

  • Alias templates cannot be partially or explicitly specialized.
  • Alias templates are never deduced by template argument deduction when deducing a template parameter.
  • The type produced when specializing an alias template is not allowed to directly or indirectly make use of its own type.