Book Image

Mastering Swift 3

Book Image

Mastering Swift 3

Overview of this book

Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you’ll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you’ll have a handle on effective design patterns and techniques, which means you’ll soon be writing better iOS and OS X applications with a new level of sophistication and control.
Table of Contents (23 chapters)
Mastering Swift 3
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Free Chapter
1
Taking the First Steps with Swift
2
Learning About Variables, Constants, Strings, and Operators

Using Swift and Objective-C together in the same project


In this section, we will be walking through how to add Swift to an Objective-C project. As we just mentioned, the same steps can also be used to add the Objective-C code to a Swift project.

Creating the project

Let's begin by creating an iOS project to work with. When we first start Xcode, we should see a screen that looks similar to the following screenshot:

From this menu, we will want to select the Create a new Xcode project option. This option will walk us though creating a new Xcode project. Once this option is selected, Xcode will start up and we will see the following menu. As a shortcut, if we do not see this menu, we can also navigate to File | New | Project in the top menu bar, which will display the following menus:

This menu lets us select the type of project we will be creating and also what platform we are targeting (iOS or OS X). For this example, we will be targeting the iOS platform and creating a simple Single View...