Book Image

Python Programming Blueprints

By : Daniel Furtado, Marcus Pennington
Book Image

Python Programming Blueprints

By: Daniel Furtado, Marcus Pennington

Overview of this book

Python is a very powerful, high-level, object-oriented programming language. It's known for its simplicity and huge community support. Python Programming Blueprints will help you build useful, real-world applications using Python. In this book, we will cover some of the most common tasks that Python developers face on a daily basis, including performance optimization and making web applications more secure. We will familiarize ourselves with the associated software stack and master asynchronous features in Python. We will build a weather application using command-line parsing. We will then move on to create a Spotify remote control where we'll use OAuth and the Spotify Web API. The next project will cover reactive extensions by teaching you how to cast votes on Twitter the Python way. We will also focus on web development by using the famous Django framework to create an online game store. We will then create a web-based messenger using the new Nameko microservice framework. We will cover topics like authenticating users and, storing messages in Redis. By the end of the book, you will have gained hands-on experience in coding with Python.
Table of Contents (17 chapters)
Title Page
Copyright and Credits
Dedication
Contributors
Packt Upsell
Preface
Index

Creating new users


Now that we are able to log in and log out of our application, we need to add another page so the users can create accounts on our application and place orders.

There are some rules that we want to enforce when creating a new account. The rules are:

  • The username field is required, and it has to be unique to our application
  • The email field is required, and it has to be unique to our application
  • The last and first name are required
  • Both password fields are required, and they must match

If any of these rules are not followed, we will not create the user account, and an error should be returned to the user.

With that said, let's add a small helper function that will verify whether a field has a value that already exists in the database. Open the file forms.py in gamestore/main. First, we need to import the User model:

from django.contrib.auth.models import User

Then, add the validate_unique_user function:

def validate_unique_user(error_message, **criteria):
    existent_user = User...