Book Image

Python Programming Blueprints

By : Daniel Furtado, Marcus Pennington
Book Image

Python Programming Blueprints

By: Daniel Furtado, Marcus Pennington

Overview of this book

Python is a very powerful, high-level, object-oriented programming language. It's known for its simplicity and huge community support. Python Programming Blueprints will help you build useful, real-world applications using Python. In this book, we will cover some of the most common tasks that Python developers face on a daily basis, including performance optimization and making web applications more secure. We will familiarize ourselves with the associated software stack and master asynchronous features in Python. We will build a weather application using command-line parsing. We will then move on to create a Spotify remote control where we'll use OAuth and the Spotify Web API. The next project will cover reactive extensions by teaching you how to cast votes on Twitter the Python way. We will also focus on web development by using the famous Django framework to create an online game store. We will then create a web-based messenger using the new Nameko microservice framework. We will cover topics like authenticating users and, storing messages in Redis. By the end of the book, you will have gained hands-on experience in coding with Python.
Table of Contents (17 chapters)
Title Page
Copyright and Credits
Dedication
Contributors
Packt Upsell
Preface
Index

Creating the game data model


Alright, we can log into our application, we can create new users, and we also added the front page template, which is currently blank, but we are going to fix that. We have got to the core of this chapter; we are going to start adding models that will represent the items that we can buy at the store.

The requirements for the game's model that we are going to have on the site is:

  • The store is going to sell games for different gaming platforms
  • There will be a section on the first page that will list highlighted games
  • The users of the store should be able to go to the game's details page and see more information about the game
  • The games should be discoverable by different criteria, for example, developer, publisher, release date, and so on
  • The administrator of the store should be able to change product details using the Django admin UI.
  • The product's picture can be changed, and if not found, it should show a default image

With that said, let's start adding our first model...