Book Image

Swift 3 Object-Oriented Programming - Second Edition

By : Gaston C. Hillar
Book Image

Swift 3 Object-Oriented Programming - Second Edition

By: Gaston C. Hillar

Overview of this book

Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance.
Table of Contents (17 chapters)
Swift 3 ObjectOriented Programming - Second Edition
Credits
About the Author
Acknowledgement
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Specifying requirements for methods


The AnimalProtocol protocol requires two type methods: printALeg and printAChild. As explained with the type property requirements, we can only use the static keyword to specify a type method requirement, but we can use either static or class when we implement the type method in the class that conforms to the protocol. The usage of the static keyword doesn't have the same meaning that this keyword has when we use it in classes; that is, we can still declare type methods that can be overridden in the classes that conform to the protocol by declaring them with the class keyword in the respective classes. The following line shows the type method requirement for printALeg:

    static func printALeg() 

The protocol defines three parameterless methods: printLegs, printChildren, and printAge. The method requirements use the func keyword followed by the method name and its arguments, as if we were writing the method declaration for a class but without the...