Book Image

Fixing Bad UX Designs

By : Lisandra Maioli
Book Image

Fixing Bad UX Designs

By: Lisandra Maioli

Overview of this book

Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications.
Table of Contents (14 chapters)

Improving car panel design


A brilliant concept project was created by Matthaeus Krenn (http://matthaeuskrenn.com/new-car-ui/) that brings a new look to the interfaces of the panels of the cars:

Even in newer models that have digital interfaces, the controls are an amalgamation of buttons and controls side by side that require the driver to look at the interface to find the desired button. In that context, a second of distraction can pose danger to the user and the other drivers around them:

Several automotive companies have begun replacing traditional physical controls with touchscreen interfaces. Unfortunately, their ambition to dictate new trends in hardware does not fit very well with the software they create in this new context. Instead of exploring new limitations and opportunities, automakers simply replicate old button patterns on these new touch interfaces.

So basic controls like air conditioning and music players—which are commonly used by people while driving—now lose the tactile...