Book Image

C++ High Performance

By : Björn Andrist, Viktor Sehr
5 (1)
Book Image

C++ High Performance

5 (1)
By: Björn Andrist, Viktor Sehr

Overview of this book

C++ is a highly portable language and can be used to write both large-scale applications and performance-critical code. It has evolved over the last few years to become a modern and expressive language. This book will guide you through optimizing the performance of your C++ apps by allowing them to run faster and consume fewer resources on the device they're running on without compromising the readability of your code base. The book begins by helping you measure and identify bottlenecks in a C++ code base. It then moves on by teaching you how to use modern C++ constructs and techniques. You'll see how this affects the way you write code. Next, you'll see the importance of data structure optimization and memory management, and how it can be used efficiently with respect to CPU caches. After that, you'll see how STL algorithm and composable Range V3 should be used to both achieve faster execution and more readable code, followed by how to use STL containers and how to write your own specialized iterators. Moving on, you’ll get hands-on experience in making use of modern C++ metaprogramming and reflection to reduce boilerplate code as well as in working with proxy objects to perform optimizations under the hood. After that, you’ll learn concurrent programming and understand lock-free data structures. The book ends with an overview of parallel algorithms using STL execution policies, Boost Compute, and OpenCL to utilize both the CPU and the GPU.
Table of Contents (13 chapters)

Type traits

When doing template metaprogramming, you may often find yourself in situations where you need information about the types you are dealing with at compile time. Since the result of metaprogramming is the generated C++ code, the generated C++ code needs to be correct. This is, of course, never the case for traditional functions, as they only deal with specified types.

Type trait categories

There are two categories of type traits:

  • Type traits that return information about a type as a boolean or an integer value
  • Type traits that return a new type

The first category returns true or false depending on the input and ends with _v (short for value).

The _v postfix has been added in C++17. If your STL implementation does...