Book Image

Augmented Reality Game Development

By : Micheal Lanham
Book Image

Augmented Reality Game Development

By: Micheal Lanham

Overview of this book

The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokémon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help.
Table of Contents (17 chapters)
Augmented Reality Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Issues and solutions by chapter


The following table lists, by chapter, the potential errors you may come across and a list of possible solutions for each issue:

Chapter/Section

Issue

Solution

1. Setting up Android for development

Unable to locate device with the adb command

  • Ensure that the device is connected by USB
  • Ensure that the cable is working with other devices
  • Ensure that the USB port is working correctly; try a different USB device, such as a thumb drive
  • Confirm that the device has USB debugging enabled
  • Confirm that the device driver is installed
  • Unplug and plug in the USB cable a few times, waiting several seconds between connects

1. Building and deploying the game

Project won't build (Android)

  • Confirm that the SDK and JDK paths are set correctly
  • Ensure that the bundle identifier matches the name of the build apk
  • Confirm that you installed the correct SDK platform; if not, open Eclipse and install other platform versions

 1...8. Build and deploying the game

The build...