Now that we have the new SQLite wrapper plugins, SQLite script, and other scripts imported, we will set up some services in our Catch
scene in order to test them:
- From the menu, select GameObject | Create Empty. Rename this new object
Services
and reset the transform to zero in the Inspector window. - Select the new
Services
object in the Hierarchy window and right-click (press control and click on a Mac) to open the context menu. From the context menu, select Create Empty. This will create a new empty child object attached to theServices
object. Rename this new object Inventory in the Inspector window. - Repeat Step 2, but this time name the new object CUDLR.
- Select the
Inventory
object in the Hierarchy window. From theAssets/FoodyGo/Scripts/Services
folder, drag theInventory
script onto the Inventory object. With the
Inventory
object selected, review the Inventory component settings in the Inspector window, as follows:Inventory Service component's default configuration
- The...