Having completed development on the Foody Go demo, it will be helpful to review the outstanding tasks a developer may undertake to complete the game for commercial release. This exercise will certainly be beneficial for any new developers planning to release a full commercial game in the future.
You may have heard of the 80/20 rule, which states that it will take 20% effort to complete a task to 80%, and another 80% effort to complete the last 20%. This rule applies well to most tasks, but especially well to software and game development. If you consider that the demo game is 80% complete, it will therefore take another four times more effort (6 chapters of development * 4 = 24 chapters) to finish the entire game. This may seem like a huge amount of work considering everything that has been completed, but let's summarize by scene what items are outstanding:
- Map scene:
- Sound effects or music
- Skybox with clouds and sun or night, depending on the time of day
- Improved...