Book Image

User Experience Mapping

By : Peter W. Szabo
Book Image

User Experience Mapping

By: Peter W. Szabo

Overview of this book

Do you want to create better products and innovative solutions? User experience maps will help you understand your users and improve communication with them. Maps can also champion user-centricity within the organization. This book is the first print resource covering two advanced mapping techniques—the behavioral change map and the 4D UX map. You’ll explore user story maps, task models, and journey maps, while also creating wireflows, mental model maps, ecosystem maps, and solution maps. You’ll learn how to use insights from real users to create and improve your maps and products. The book delves into each major user experience map type, ranging from simple techniques based on sticky notes to more complex map types, and guides you in solving real-world problems with maps. You’ll understand how to create maps using a variety of software products, including Adobe Illustrator, Balsamiq Mockups, Axure RP, and Microsoft Word. Besides, you can draw each map type with pen and paper too! The book also showcases communication techniques and workshop ideas. You’ll learn about the Kaizen-UX management framework, developed by the author, now used by many agencies and in-house UX teams in Europe and beyond. Buying this book will give you hundreds of hours worth of user experience knowledge, from one of the world’s leading UX consultants. It will change your users’ world for the better. If you are still not convinced, we have hidden some cat drawings in it, just in case.
Table of Contents (20 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
Free Chapter
1
How Will UX Mapping Change Your (Users) Life?
12
References

Summary


You can use the Kaizen-UX framework to structure your product design and user experience efforts. The agile framework is more than just a process resulting in experience maps. It defines the three basic roles within the UX team, namely research, design, and management. It has a UX strategy at its core, and it leads to better products and better communication within the team and with stakeholders.

Kaizen-UX also served as the skeleton of this book. Every map we created and every research we discussed was a result of the Kaizen-UX framework. I have introduced the basic concept in the first chapter, without directly calling it Kaizen-UX. I started the book with a bold and overused promised, to change your life. I did this to influence how you perceive the information presented in the rest of the book. The reason for starting the book with the seeds of the Kaizen-UX framework is the primacy effect. Now, at the end of the last chapter, we will summarize the Kaizen-UX framework. I have...