Book Image

Mastering the C++17 STL

By : Arthur O'Dwyer
Book Image

Mastering the C++17 STL

By: Arthur O'Dwyer

Overview of this book

Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way. This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals.
Table of Contents (13 chapters)

An allocator is a handle to a memory resource

In reading this chapter, you'll have to keep in mind the difference between two fundamental concepts, which I am going to call memory resource and allocator. A memory resource (a name inspired by the standard's own terminology--you might find it more natural to call it "a heap") is a long-lived object that can dole out chunks of memory on request (usually by carving them out of a big block of memory that is owned by the memory resource itself). Memory resources have classically object-oriented semantics (see Chapter 1, Classical Polymorphism and Generic Programming): you create a memory resource once and never move or copy it, and equality for memory resources is generally defined by object identity. On the other hand, an allocator is a short-lived handle pointing to a memory resource. Allocators have pointer semantics...