Book Image

Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition - Second Edition

By : Eric Pimpler, Mark Lewin
Book Image

Building Web and Mobile ArcGIS Server Applications with JavaScript ??? Second Edition - Second Edition

By: Eric Pimpler, Mark Lewin

Overview of this book

The ArcGIS API for JavaScript enables you to quickly build web and mobile mapping applications that include sophisticated GIS capabilities, yet are easy and intuitive for the user. Aimed at both new and experienced web developers, this practical guide gives you everything you need to get started with the API. After a brief introduction to HTML/CSS/JavaScript, you'll embed maps in a web page, add the tiled, dynamic, and streaming data layers that your users will interact with, and mark up the map with graphics. You will learn how to quickly incorporate a broad range of useful user interface elements and GIS functionality to your application with minimal effort using prebuilt widgets. As the book progresses, you will discover and use the task framework to query layers with spatial and attribute criteria, search for and identify features on the map, geocode addresses, perform network analysis and routing, and add custom geoprocessing operations. Along the way, we cover exciting new features such as the client-side geometry engine, learn how to integrate content from ArcGIS.com, and use your new skills to build mobile web mapping applications. We conclude with a look at version 4 of the ArcGIS API for JavaScript (which is being developed in parallel with version 3.x) and what it means for you as a developer.
Table of Contents (21 chapters)
Title Page
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

New and changed layers


So far, version 4 of the ArcGIS API for JavaScript only supports a limited number of layers compared to v3.x. This will undoubtedly change over time. Some of the most interesting changes are listed as follows:

  • GraphicsLayer
  • FeatureLayer
  • MapImageLayer
  • VectorTileLayers
  • GroupLayers
  • SceneLayers

GraphicsLayer

The GraphicsLayer is just a clear layer that overlays the map and allows you to mark up the map with your own custom graphics. In this sense, it is very similar to what you've seen in v3.x. However, in v4 you can add graphics of different geometries to the same graphics layer and this has an important knock-on effect. Because the GraphicsLayer supports different geometries, you must define any renderers or popups against single graphics and not for the graphics layer as a whole. If you need this functionality, consider using a feature layer instead.

FeatureLayer

The FeatureLayer is the most able of all the layers and is probably the one that is used most often in ArcGIS Server...