Book Image

HoloLens Blueprints

By : Abhijit Jana, Manish Sharma, Mallikarjuna Rao
Book Image

HoloLens Blueprints

By: Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Overview of this book

Do you want to create stunning applications with HoloLens? Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality). You will start your mixed-reality journey by understanding different types of digital reality. You will learn to build your first holographic app. Also, you will understand holographic application integration possibilities within Line of Business Applications using Azure. Moving ahead, you will create Integrated Solutions using IoT with HoloLens. Gradually you'll learn how to create and deploy apps on a device. You will learn to publish application to the store; if you are an enterprise developer, you will also manage and distribute applications for enterprise-enabled or domain-joined HoloLens. Finally, you will develop an end-to-end realistic holographic app, ranging from scenario identification to sketching, development, deployment, and, finally, production.
Table of Contents (20 chapters)
Title Page
Credits
About the Authors
Acknowledgments
About the Reviewer
Disclaimer
Customer Feedback
www.PacktPub.com
Dedication
Preface
7
Build End-to-End Retail Solution - Scenario Identification and Sketching

Assets design and development


In the preceding section, you identified scenarios and detailed them out through the sketching process. The next step is to develop the 3D Assets that you will use in the next chapter to develop your first holographic application. In this section, we will provide you with an overview of tools which are generally used for 3D Asset development. For project continuation, you have a choice:

Note

If you have any of these 3D Modeling tools, then you can try to create your own asset.

If not, then download the pre-built 3D Asset using the following link so that you can continue with the development of your first holographic application in the next chapter; refer to https://github.com/PacktPublishing/HoloLens-Blueprints.

3D Models example for cone and cube

3D Modeling

3D Modeling is all about developing a three-dimensional object by recreating any real world object or any conceptual art. This can be achieved through different tools, and the process of creating three-dimensional...