Book Image

Serverless computing in Azure with .NET

Book Image

Serverless computing in Azure with .NET

Overview of this book

Serverless architecture allows you to build and run applications and services without having to manage the infrastructure. Many companies have started adopting serverless architecture for their applications to save cost and improve scalability. This book will be your companion in designing Serverless architecture for your applications using the .NET runtime, with Microsoft Azure as the cloud service provider. You will begin by understanding the concepts of Serverless architecture, its advantages and disadvantages. You will then set up the Azure environment and build a basic application using a sample text sentiment evaluation function. From here, you will be shown how to run services in a Serverless environment. We will cover the integration with other Azure and 3rd party services such as Azure Service Bus, as well as configuring dependencies on NuGet libraries, among other topics. After this, you will learn about debugging and testing your Azure functions, and then automating deployment from source control. Securing your application and monitoring its health will follow from there, and then in the final part of the book, you will learn how to Design for High Availability, Disaster Recovery and Scale, as well as how to take advantage of the cloud pay-as-you-go model to design cost-effective services. We will finish off with explaining how azure functions scale up against AWS Lambda, Azure Web Jobs, and Azure Batch compare to other types of compute-on-demand services. Whether you’ve been working with Azure for a while, or you’re just getting started, by the end of the book you will have all the information you need to set up and deploy applications to the Azure Serverless Computing environment.
Table of Contents (23 chapters)
Title Page
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Pay for what you use


In the fairly recent past, going from an idea to execution of building a software application was a costly and time-consuming business. As a first step, you needed to acquire physical servers and a proper facility to install them. Then, you had to purchase operating system licenses, and licenses for third-party software products. To provide high availability, you needed to install redundant servers, and purchase expensive network appliances. You also had to secure, patch, and maintain this hardware. To protect the application against major outages (which could be caused by an event as simple as an electricity service interruption), you had to duplicate the same hardware and software installations in a secondary location. Additionally, you had to purchase a public IP address, and pay an internet provider for the network bandwidth. And if your application's user base grew, scaling it out meant a lot of additional expenses and required months of planning.

You can see how...