Book Image

Blender 3D Printing by Example

By : Vicky Somma
5 (1)
Book Image

Blender 3D Printing by Example

5 (1)
By: Vicky Somma

Overview of this book

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!
Table of Contents (16 chapters)

Making Textures with the Array Modifier and Scalable Vector Graphics

The windows and doors help make the house figurine recognizable. Adding textures, such as brickwork and stonework, will further elevate the piece and make it come alive. In this chapter, you will make large sheets of textures for use in Chapter 11, Applying Textures with Boolean Intersection. You will learn two techniques to make those textures. First, you will learn about the Array Modifier and how it can be used to make patterns such as brickwork. Secondly, you will learn how to build off an existing Scalable Vector Graphics (.svg) file to make stonework. The skills you will use include:

  • Adding an Array Modifier
  • Adjusting the size and offset of an array
  • Considering scale and its impact on arrays
  • Adding multiple Array Modifiers for more complex patterns
  • Using the File | Import menu option to bring SVG files...