Book Image

Windows Presentation Foundation Development Cookbook

Book Image

Windows Presentation Foundation Development Cookbook

Overview of this book

Windows Presentation Foundation (WPF) is Microsoft's development tool for building rich Windows client user experiences that incorporate UIs, media, and documents. With the updates in .NET 4.7, Visual Studio 2017, C# 7, and .NET Standard 2.0, WPF has taken giant strides and is now easier than ever for developers to use. If you want to get an in-depth view of WPF mechanics and capabilities, then this book is for you. The book begins by teaching you about the fundamentals of WPF and then quickly shows you the standard controls and the layout options. It teaches you about data bindings and how to utilize resources and the MVVM pattern to maintain a clean and reusable structure in your code. After this, you will explore the animation capabilities of WPF and see how they integrate with other mechanisms. Towards the end of the book, you will learn about WCF services and explore WPF's support for debugging and asynchronous operations. By the end of the book, you will have a deep understanding of WPF and will know how to build resilient applications.
Table of Contents (13 chapters)
2
Using WPF Standard Controls

Object element syntax

Each instance of a type is defined using proper XAML syntax to create an object element in the UI. Each of these object elements starts with a left angular bracket (<) and defines the name of the element. You can optionally prefix the namespace when it is defined outside the default scope. You can use a self-closing angular bracket (/>) or a right angular bracket (>) to close the object element definition. If the object element does not have any child elements, the self-closing angular bracket is used. For example, (<Button Content="Click Here" />) uses a self-closing angular bracket. If you write the same with a child element, it closes with an end tag (<Button>Click Here</Button>,) as shown.

When you define the object element in an XAML page, the instruction to create the instance of the element gets generated and it creates the instance by calling the constructor of the element when you load it in memory.