Book Image

Hands-On Android UI Development

By : Jason Morris
Book Image

Hands-On Android UI Development

By: Jason Morris

Overview of this book

A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
Table of Contents (21 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
13
Activity Lifecycle

Creating the Attachment Pager


Having modularized the category picker, it's time to turn your attention to the attachments. When you implemented the file selection, you left a Toast in place to show where the code would normally attach the selected file to the ClaimItem being captured. This next stage will be to create a Fragment that will encapsulate the previewing of the Attachment objects. You'll also move much of the attachment logic into this Fragment. Although the code to connect to other applications and request permissions is commonly placed in an Activity class, Fragment classes are also capable of performing the same actions, and the attachment pager is a perfect opportunity to show this off.

This Fragment will show a pattern where the Fragment interacts with the Activity that it belongs to without directly sending events upward. The instinct of most developers when encountering a Fragment for the first time is to use the pattern in the template where the Fragment can send events...