Book Image

Hands-On Android UI Development

By : Jason Morris
Book Image

Hands-On Android UI Development

By: Jason Morris

Overview of this book

A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications. Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction. Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process. By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
Table of Contents (21 chapters)
Title Page
Credits
About the Author
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface
13
Activity Lifecycle

Elevating widgets


An excellent way of highlighting one widget over the others on the screen is to make it appear over the others on the screen, not two-dimensionally, but floating above them as though in three-dimensions. This is already a clear pattern if you look at the FloatingActionButton classes; they don't just overlap other widgets, but they have a shadow and appear to float in space (hence the class name FloatingActionButton).

One of the great features in the Android widget library is that the View class defines the notion of elevation, which makes it usable by every widget in the toolkit. The elevation of a widget doesn't affect its two-dimensional position or size, but does cause it to produce a shadow that will be correctly shaded as though the widget is floating in three-dimensions. This can be used to create an amazing effect when you need to draw attention to a message, or when the user is repositioning a widget on the screen (for example, reorganizing a list of reminders)....