Book Image

Delphi High Performance

By : Primož Gabrijelčič
Book Image

Delphi High Performance

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, iOS, and now Linux with RAD Studio 10.2. This book will be your guide to build efficient high performance applications with Delphi. The book begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. It will teach you how to improve your algorithms before taking you through parallel programming. You’ll then explore various tools to build highly concurrent applications. After that, you’ll delve into improving the performance of your code and master cross-platform RTL improvements. Finally, we’ll go through memory management with Delphi and you’ll see how to leverage several external libraries to write better performing programs. By the end of the book, you’ll have the knowledge to create high performance applications with Delphi.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Memory management


Understanding how built-in data types work also means knowing how Delphi manages the memory for them. It helps if you know at least something about Delphi and memory in general. Admittedly, this is a deep topic; something that most programmers—even excellent programmers—only understand in general terms. In other words, don't worry, you can safely forget 90% of the stuff I told you in Chapter 4Memory Management, and you'll still know enough.

When a Delphi program is running, memory is constantly being allocated, reallocated, and freed. This happens when classes are created and destroyed, when the length of a dynamic array is changed, when strings are modified, lists appended, and so on. If you want your code to perform well, you should be aware of this.

Instead of appending to a string, character by character, you would call SetLength to preallocate the target length (or some approximation of it) and then store characters in a string. Dynamic arrays can be handled in a similar...