Book Image

Hands-On Embedded Programming with C++17

By : Maya Posch
5 (1)
Book Image

Hands-On Embedded Programming with C++17

5 (1)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

RTOS usage


With the limited resources available on the average MCU, and the generally fairly straightforward process loop in the applications that run on them, it is hard to make a case for using an RTOS on these MCUs. It's not until one has to do complicated resource and task management that it becomes attractive to use an RTOS in order to save development time.

The benefit of using an RTOS thus lies mostly in preventing one from having to reinvent the wheel. This is however something that has to be decided on a case-by-case basis. For most projects, having to integrate an RTOS into the development toolchain is more likely than an unrealistic idea that would add more to the workload than it would lighten it.

For projects where one is, for example, trying to balance CPU time and system resources between different communication and storage interfaces, as well as a user interface, the use of an RTOS might make a lot of sense, however.

As we saw in this chapter, a lot of embedded development uses...