Book Image

Qt5 Python GUI Programming Cookbook

By : B. M. Harwani
Book Image

Qt5 Python GUI Programming Cookbook

By: B. M. Harwani

Overview of this book

PyQt is one of the best cross-platform interface toolkits currently available; it's stable, mature, and completely native. If you want control over all aspects of UI elements, PyQt is what you need. This book will guide you through every concept necessary to create fully functional GUI applications using PyQt, with only a few lines of code. As you expand your GUI using more widgets, you will cover networks, databases, and graphical libraries that greatly enhance its functionality. Next, the book guides you in using Qt Designer to design user interfaces and implementing and testing dialogs, events, the clipboard, and drag and drop functionality to customize your GUI. You will learn a variety of topics, such as look and feel customization, GUI animation, graphics rendering, implementing Google Maps, and more. Lastly, the book takes you through how Qt5 can help you to create cross-platform apps that are compatible with Android and iOS. You will be able to develop functional and appealing software using PyQt through interesting and fun recipes that will expand your knowledge of GUIs
Table of Contents (20 chapters)
Title Page
Dedication
Packt Upsell
Contributors
Preface
Index

Drawing a line between two mouse clicks


In this recipe, we will learn to display a line between two points, from where the mouse button is clicked till where the mouse button is released on the form. The focus of this recipe is to understand how the mouse press and release events are handled, how the x a and y coordinates where the mouse button is clicked and released are accessed, and how a line is drawn from the location where the mouse button is clicked to the location where the mouse button is released.

How to do it...

The major players in this recipe are the mousePressEvent(), mouseReleaseEvent(), and paintEvent() methods. The mousePressEvent() and mouseReleaseEvent() methods are automatically executed whenever the mouse button is clicked or released, respectively. These two methods will be used to access the x and y coordinates where the mouse button is clicked and released. Finally, the paintEvent() method is used to draw a line between the coordinates that were supplied by the mousePressEvent...