Book Image

Android 9 Development Cookbook - Third Edition

By : Rick Boyer
Book Image

Android 9 Development Cookbook - Third Edition

By: Rick Boyer

Overview of this book

The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie.
Table of Contents (24 chapters)
Title Page
Copyright and Credits
Dedication
About Packt
Contributors
Preface
Index

Introduction


With a firm understanding of layouts from Chapter 2, Layouts, we'll dig deeper into UI development with Fragments. Fragments are a way to separate your UI into smaller sections that can easily be reused. Think of Fragments as mini-activities, complete with their own classes, layouts, and life cycle. Instead of designing your screen in one Activity Layout, possibly duplicating functionality across multiple layouts, you can break the screen into smaller, logical sections and turn them into Fragments. Your Activity Layout can then reference one or multiple Fragments, as needed.