Book Image

Hands-On Design Patterns with Swift

By : Florent Vilmart, Giordano Scalzo, Sergio De Simone
Book Image

Hands-On Design Patterns with Swift

By: Florent Vilmart, Giordano Scalzo, Sergio De Simone

Overview of this book

Swift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects. You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing. By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain.
Table of Contents (22 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Unit testing using XCTest


The traditional way of testing software encompasses a long phase of manual testing at the end of the software development cycle. This approach has been proven ineffective because manual testing is a long and non-scalable process, and also because the more efficient way is to have short release cycles—two or three weeks—and have a part of the iteration dedicated to the manual testing which, simply isn't affordable. Also, as developers, we realized that the best way of making our code testable is to write simple, granular, and automatic tests while we are still in development. This method, called Test-Driven Development (TDD), was made famous by Kent Beck in his work on Extreme Programming, a revolutionary software programming methodology, revolutionary for its time.

It's based on writing the tests before writing the production code, such as tests that must run automatically using a testing framework. The first framework for doing this was called SUnit because it was...