Book Image

Hands-On System Programming with C++

By : Dr. Rian Quinn
Book Image

Hands-On System Programming with C++

By: Dr. Rian Quinn

Overview of this book

C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.
Table of Contents (16 chapters)

Summary

In this chapter, we looked at how to create our own allocators, and covered the intricate details of the C++ allocator concept. Topics included the difference between equal and unequal allocators, how container propagation is handled, rebinding, and potential issues with stateful allocators. Finally, we concluded with two different examples. The first example demonstrated how to create a simple, cache-aligned allocator that is stateless, while the second provided a functional example of a stateful object allocator that maintains a free pool for fast allocations.

In the next chapter, we will use several examples to demonstrate how to program POSIX sockets (that is, network programming) using C++.