Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Summary


If you haven't memorized everything, or if some of the code seemed a bit too in-depth, then you have still succeeded.

If you just understand that OOP is about writing reusable, extendable, and efficient code through encapsulation, inheritance, and polymorphism, then you have the potential to be a Kotlin master.

Simply put, OOP enables us to use other people's code, even when those other people were not aware of exactly what we would be doing at the time they did the work.

All you have to do is keep practicing, because we will constantly be using these same concepts over and over again throughout the book, so you do not need to have even begun to master them at this point.

In the next chapter, we will be revisiting some concepts from this one, as well as looking at some new aspects of OOP and how it enables our Kotlin code to interact with our XML layouts.