Book Image

Modern C++: Efficient and Scalable Application Development

By : Richard Grimes, Marius Bancila
Book Image

Modern C++: Efficient and Scalable Application Development

By: Richard Grimes, Marius Bancila

Overview of this book

C++ is one of the most widely used programming languages. It is fast, flexible, and used to solve many programming problems. This Learning Path gives you an in-depth and hands-on experience of working with C++, using the latest recipes and understanding most recent developments. You will explore C++ programming constructs by learning about language structures, functions, and classes, which will help you identify the execution flow through code. You will also understand the importance of the C++ standard library as well as memory allocation for writing better and faster programs. Modern C++: Efficient and Scalable Application Development deals with the challenges faced with advanced C++ programming. You will work through advanced topics such as multithreading, networking, concurrency, lambda expressions, and many more recipes. By the end of this Learning Path, you will have all the skills to become a master C++ programmer. This Learning Path includes content from the following Packt products: • Beginning C++ Programming by Richard Grimes • Modern C++ Programming Cookbook by Marius Bancila • The Modern C++ Challenge by Marius Bancila
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
12
Math Problems
13
Language Features
14
Strings and Regular Expressions
15
Streams and Filesystems
16
Date and Time
17
Algorithms and Data Structures
Index

Function features


Functions are modularized pieces of code defined as part of your application, or in a library. If a function is written by another vendor it is important that your code calls the function in the way intended by the vendor. This means understanding the calling convention used and how it affects the stack.

Call stack

When you call a function, the compiler will create a stack frame for the new function call and it will push items on to the stack. The data put on the stack depends on your compiler and whether the code is compiled for the debug or release build; however, in general there will be information about the parameters passed to the function, the return address (the address after the function call), and the automatic variables allocated in the function.

This means that, when you make a function call at runtime, there will be a memory overhead and performance overhead from creating the stack frame before the function runs, and a performance overhead in cleaning up, after...