Book Image

Building Computer Vision Projects with OpenCV 4 and C++

By : David Millán Escrivá, Prateek Joshi, Vinícius G. Mendonça, Roy Shilkrot
Book Image

Building Computer Vision Projects with OpenCV 4 and C++

By: David Millán Escrivá, Prateek Joshi, Vinícius G. Mendonça, Roy Shilkrot

Overview of this book

OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: •Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán Escrivá •Learn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendonça, and Prateek Joshi
Table of Contents (28 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Core concepts of SfM


Before we delve into the implementation of a SfM pipeline, let's revisit some key concepts that are an essential part of the process. The foremost class of theoretical topics in SfM is epipolar geometry (EG), the geometry of multiple views or MVG, which builds upon knowledge of image formation and camera calibration; however, we will only brush over these basic subjects. After we cover a few basics in EG, we will shortly discuss stereo reconstruction and look over subjects such as depth from disparity and triangulation. Other crucial topics in SfM, such as Robust Feature Matching, are more mechanical than theoretical, and we will cover them as we advance in coding the system. We intentionally leave out some very interesting topics, such as camera resectioning, PnP algorithms, and reconstruction factorization, since these are handled by the underlying sfm module and we need not invoke them, although functions to perform them do exist in OpenCV.

All of these subjects were...