Book Image

Rhomobile Beginner's Guide

By : Abhishek Nalwaya
Book Image

Rhomobile Beginner's Guide

By: Abhishek Nalwaya

Overview of this book

The four Rhomobile products – Rhodes, Rhosync, RhoHub, and Rhogallery – provide a complete toolkit for creating a mobile application. Rhomobile is cross-platform and so allows you to build your application for many different types of smartphone – including iPhone and Blackberry – just with a single codebase. This makes it the most preferred and quickest way of developing mobile apps. As you create a native Rhomobile application, you can use the built-in device features such as GPS, Push, and Camera, all with offline capabilities.Rhomobile Beginner's Guide is filled with practical examples to help you to create a mobile application from scratch. You can choose on which operating system to build, as well as for which smartphone to develop your application, giving you the freedom to create a customized mobile application quickly and easily.Once you have learned how to install Rhomobile on Windows, Mac, or Linux, you will create a simple application, which will be used to explore the products of Rhomobile one by one. Things really get going when you write unit test cases for your application before deploying it to the server and making builds for your chosen Smartphone. You will learn about the different aspects of Rhomobile, starting with Rhodes 3, which helps you to build a native mobile application. Rhosync 2.1 carries out the offline device capabilities and RhoHub deploys the code on the server and creates a build for the different smartphones. Rhomobile Beginner's Guide gives you the freedom to create a mobile web application on the platform of your choice, for the smartphone of your choice.
Table of Contents (17 chapters)
Rhomobile Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – Configuration


After installing the required software, we will configure Rhodes.

First, we need to configure the environment by running the rhodes-setup script. This will attempt to auto-detect the installed SDKs and will prompt you to verify them or enter ones that cannot be detected. If you are not building for a specific platform (for example, you can't build for the iPhone on Windows), you can leave that SDK location blank.

What just happened?

We just configured Java JDK path and our device simulator SDK's path on Rhodes. Now every Rhodes application will take the default path that are set during this configuration.