Book Image

OpenNI Cookbook

By : Soroush Falahati
Book Image

OpenNI Cookbook

By: Soroush Falahati

Overview of this book

The release of Microsoft Kinect, then PrimeSense Sensor, and Asus Xtion opened new doors for developers to interact with users, re-design their application’s UI, and make them environment (context) aware. For this purpose, developers need a good framework which provides a complete application programming interface (API), and OpenNI is the first choice in this field. This book introduces the new version of OpenNI. "OpenNI Cookbook" will show you how to start developing a Natural Interaction UI for your applications or games with high level APIs and at the same time access RAW data from different sensors of different hardware supported by OpenNI using low level APIs. It also deals with expanding OpenNI by writing new modules and expanding applications using different OpenNI compatible middleware, including NITE. "OpenNI Cookbook" favors practical examples over plain theory, giving you a more hands-on experience to help you learn. OpenNI Cookbook starts with information about installing devices and retrieving RAW data from them, and then shows how to use this data in applications. You will learn how to access a device or how to read data from it and show them using OpenGL, or use middleware (especially NITE) to track and recognize users, hands, and guess the skeleton of a person in front of a device, all through examples.You also learn about more advanced aspects such as how to write a simple module or middleware for OpenNI itself. "OpenNI Cookbook" shows you how to start and experiment with both NIUI designs and OpenNI itself using examples.
Table of Contents (14 chapters)
OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Enumerating a list of connected devices


We learned how to initialize OpenNI and how to retrieve the version number of OpenNI using the openni::OpenNI::getVersion() method and how to ask OpenNI to read all modules and drivers by calling openni::OpenNI::initialize() in the last recipe. In this recipe we will get the list of all the connected devices, their hardware Uri (location), and product ID (that can be used to identify the device).

Getting ready

Create a project in Visual Studio 2010 and prepare it for working with OpenNI using the Creating a project in Visual Studio 2010 recipe in this chapter.

How to do it...

Open your project and then the project's main source code file. Locate this line:

int _tmain(int argc, _TCHAR* argv[])
{

Write the following code snippet above the preceding line of code:

char ReadLastCharOfLine()
{
  int newChar = 0;
  int lastChar;
  fflush(stdout);
  do 
  {
    lastChar = newChar;
    newChar = getchar();
  }
  while ((newChar != '\n') && (newChar != EOF...