Book Image

Cinder Creative Coding Cookbook

Book Image

Cinder Creative Coding Cookbook

Overview of this book

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications."Cinder Creative Coding Cookbook" will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes.You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user.From animation with particles to using video, audio, and images, the reader will gain a broad knowledge of creating applications using Cinder.With recipes that include drawing in 3D, image processing, and sensing and tracking in real-time from camera input, the book will teach you how to develop interesting applications."Cinder Creative Coding Cookbook" will give you the necessary knowledge to start creating projects with Cinder that use animations and advanced visuals.
Table of Contents (19 chapters)
Cinder Creative Coding Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Building UI navigation and gesture recognition with Kinect


In this recipe we will create interactive GUI controlled with a Kinect sensor.

Tip

Since the Kinect for Windows SDK is available only for Windows, this recipe is written for Windows users only.

Getting ready

In this example we are using the InteractiveObject class that we covered in the Creating an interactive object that responds to the mouse recipe from Chapter 10, Interacting with the User.

Download and install the Kinect for Windows SDK from http://www.microsoft.com/en-us/kinectforwindows/.

Download the KinectSDK CinderBlock from GitHub at https://github.com/BanTheRewind/Cinder-KinectSdk, and unpack it to the blocks directory.

How to do it…

We will now create a Cinder application controlled with hand gestures.

  1. Include the necessary header files:

    #include "cinder/Rand.h"
    #include "cinder/gl/Texture.h"
    #include "cinder/Utilities.h"
    
    #include "Kinect.h"
    #include "InteractiveObject.h";
  2. Add the Kinect SDK using the following statement:

    using...