In many cases we need to somehow read from a configuration file in order to customize how our program should behave. Here, we will learn how to use the simplest configuration mechanism in GLib using a configuration file. Imagine that we have a configuration file and it contains the name and version of our application so that we can print it somewhere inside our program.
GNOME 3 Application Development Beginner's Guide
By :
GNOME 3 Application Development Beginner's Guide
By:
Overview of this book
<p>GNOME is a desktop environment and graphical user interface that runs on top of a computer operating system. GNOME 3 provides both modern desktops and development platforms with more than 50 supported languages of the world. Since 1999, it has been evolving into a very nice desktop to use and an interesting platform to develop on. <br /><br />"GNOME 3 Application Development Beginner's Guide" is about developing GNOME 3 application with Vala and JavaScript programming languages. It guides the reader to build Gtk+, Clutter, and HTML5 applications on the GNOME 3 platform. It covers GNOME 3 specific subsystems such as data access, multimedia, networking, and filesystem. It also covers good software engineering practices such as localization and testing.<br /><br />This book is full of step-by-step tutorials and ready to run codes. The examples are written in a simple and straightforward way to make it easier for the reader to get a thorough understanding of the topics.<br /><br />The book starts with the installation of GNOME 3 and ends with building two exciting projects, a web browser and a Twitter client. The book starts from the basics and gradually talks about more advanced topics.<br /><br />It then guides the readers in using the development environment starts from Anjuta IDE, Glade, and DevHelp. The essential GNOME 3 subsystems like GStreamer, GLib, GIO, GSettings, Evolutions Data Server, WebKit, and GNOME desktop are then uncovered one by one. Then the internationalization, localization, and unit testing techniques are brought up.<br /><br />"GNOME 3 Application Development Beginner's Guide" is really a guide that a novice GNOME 3 application developer must not miss.</p>
Table of Contents (21 chapters)
GNOME 3 Application Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Installing GNOME 3 and SDK
Preparing Our Weapons
Programming Languages
Using GNOME Core Libraries
Building Graphical User Interface Applications
Creating Widgets
Having Fun with Multimedia
Playing with Data
Deploying HTML5 Applications with GNOME
Desktop Integration
Making Our Applications Go International
Quality Made Easy
Exciting Projects
Pop Quiz Answers
Index
Customer Reviews