Book Image

Design Principles for Process-driven Architectures Using Oracle BPM and SOA Suite 12c

By : Matjaz B Juric, Danilo Schmiedel, Mark Simpson, Torsten Winterberg, Sven Bernhardt, Kapil Pant
Book Image

Design Principles for Process-driven Architectures Using Oracle BPM and SOA Suite 12c

By: Matjaz B Juric, Danilo Schmiedel, Mark Simpson, Torsten Winterberg, Sven Bernhardt, Kapil Pant

Overview of this book

Table of Contents (19 chapters)
Design Principles for Process-driven Architectures Using Oracle BPM and SOA Suite 12c
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Still wide open – the business/IT divide


Organizational change in the management structure is a prerequisite for the success of Game Enterprise BPM but is not a sufficient condition. Several business process management books describe the main challenge in enterprise BPM as the still-wide-open business/IT divide. There is still a gap between process understanding and ownership in Game Enterprise BPM and how automated process are modeled and perceived in departmental workflows of Game Silo BPM. Principles, goals, standards, and best practices defined in Game Enterprise BPM do not trickle down into everyday work in Game Silo BPM.

One of the biggest reasons for this divide is the fact that there is no direct link between the models and tools used in top management to depict the business strategy, IT strategy, and business architecture and the high-level value chain and between the process models and the models and artifacts used in enterprise architecture and from there, even software architecture...