Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

You do have LiveCode, don't you?


If you haven't yet installed LiveCode, go to this web page: http://www.runrev.com/downloads/. You will need to create an account to be able to download the trial version. If you plan to go on to buy LiveCode, read through this page: http://www.runrev.com/products/livecode/license-types-overview/ to understand the many license variations there are. As a rough guide, based on the price at the time of writing, to create mobile applications that are free, it would be $99, or if you wanted to make apps that you could charge for, it would be $499. Each extra platform that you want to publish to would be another $99.

Once you have downloaded the trial version, or bought one of the licenses, why not go ahead and launch it!