Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – using the iOS simulator


The first steps are much like those for Android apps, but then it gets quicker. Remember, this only applies to Mac OS,and you can only do these things on Windows if you are using Mac OS in a virtual machine, and doing that is most likely not covered by the Mac OS user agreement! In other words, it's best to get a Mac if you intend to develop for iOS.

  1. Open LiveCode, create a new Mainstack, and save the stack to your hard drive.

  2. Select File | Standalone Application Settings….

  3. Click on the iOS icon, and select the Build for iOS check box.

  4. Close the settings dialog box, and take a look at the Development menu.

  5. You will see a list of simulator options, for iPhone and iPad, and different versions of iOS.

What just happened?

That was it, all it takes to get going with testing using the iOS simulators! Testing on a physical iOS device requires that we create an application first, so let's do that.