Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Signing up for programs, file downloading, command-lining your way all over the place, and patiently waiting for the Android emulator to launch, means that it could take the best part of a day to work through what we've covered in this chapter! Fortunately, you only have to go through it once.

We did work through the tasks that you have to do before you can create a mobile app in LiveCode:

  • Download and install the Android SDK

  • Sign up as an iOS developer

  • Download and install Xcode and the iOS SDKs

  • Configure devices and simulators

We also covered some topics that will be useful once you are ready to upload a finished app:

  • Signing up for Android Market

  • Signing up for Amazon Appstore

There will be more mundane things to cover near the end of the book, but not for a while! Next up, we will start to play with some of the special abilities of mobile devices.