Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – using MobGUI to make a test bed app


As you work in LiveCode and start new stacks, save and close other previously opened stacks, as they can still be occupying memory. Sometimes you can get into a confused state where you're making a new untitled stack, only to find that there's already an untitled stack on the go, which you're asked if you want to purge. So why not treat yourself to a quit and fresh launch of LiveCode!

  1. Create a new Mainstack. Set the name to MGTestBed, and save it somewhere you can easily find. Perhaps in the folder with the LCTestBed stack, which was feeling lonely!

  2. Open the MobGUI window, by selecting Development/Plugins/revMobGUI.

  3. In the MobGUI window's page of controls you will see that you can choose a size for the stack. Choose the iPhone size, and the stack will become 320x480.

  4. Click on the button named Add preOpenCard code to card script. This will insert the code needed to initialize MobGUI.

  5. Set the name of this first card to Email.

  6. Remember that you...