Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – using native controls from MobGUI


Right-click on the little image of the iPhone in the MobGUI window, and make sure that you're on the Native iOS Controls set.

  1. Go to the Email card and drag three Text controls and one Multiline Text control from the Native iOS Controls set in the MobGUI window.

  2. Name the Text controls as To, CC, and Subject, and the Multiline Text control as Body. The size of the Body should be made big enough to enter a few lines of text.

  3. As you create each field, note that you can set the keyboard type. Set it to Email for the To and CC fields.

  4. From iOS Controls 1 set and drag two Buttons onto the card window. Name one Done, and the other Send. You should have something that looks like the following screenshot:

  5. When we test the app and touch one of the fields, the keyboard overlay will appear. We'll use the Done button as a way to hide the keyboard. Add a focus line to the touchEnd handler of the Done button script:

    on touchEnd pId
       mobGUIUntouch the long...