Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Image data format


In other authoring tools, such as Adobe Director and Adobe Flash, bitmap data is stored as a matrix of 24- or 32-bit values. If you want to know the color of the 20th pixel from the left-hand edge, in the 15th row from the top of the image, you would use a getPixel function with those numbers plugged in. In Flash, which uses a zero starting point for all of its variable types, you would say:

pixelcolor = bitmapvariable.getPixel(19,14);

You would in fact start that line with var pixelcolor:uint, but here we're looking at the main differences, and not the oddities of having a strongly typed programming language! In Director, which, like LiveCode, uses 1 based variables, you would say:

pixelcolor = imagevariable.getPixel(20,15)

Again there's no need for variable typing, or even a semicolon at the end of the line. While we digress, Flash also doesn't need the semicolon at the end; at least, you don't have to type it yourself. Flash knew what you meant! Getting back to the point...