Book Image

RubyMotion iOS Development Essentials

Book Image

RubyMotion iOS Development Essentials

Overview of this book

RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK. "RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C. We'll begin from scratch. Starting by installing RubyMotion, we'll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What's more, we'll even learn how to launch your app on the App Store! We'll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We'll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We'll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we'll understand the app submission process to push your app to Apple's App Store With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.
Table of Contents (19 chapters)
RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


This chapter has covered the last step of an iOS application's life cycle. Let's recap what we have learned:

  • How to generate certificates

  • How to use the provisioning portal

  • How to set up a RubyMotion project

  • How to test on a device

  • How to use iTunes Connect

  • How to create bundles for submission

With this chapter, we have almost come to the end of our journey of learning how to use and craft iOS applications with RubyMotion. But this is just the tip of the iceberg. We still have to explore so many iOS SDK APIs to make the applications we have dreamt of. RubyMotion makes even this part stress-free with the use of gems. In the final chapter, we will learn how to use some of the most popular RubyMotion gems, and how to contribute back to the RubyMotion community by creating our own gems.