Book Image

Appcelerator Titanium Smartphone App Development Cookbook Second Edition

Book Image

Appcelerator Titanium Smartphone App Development Cookbook Second Edition

Overview of this book

This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play.
Table of Contents (21 chapters)
Appcelerator Titanium Smartphone App Development Cookbook Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating your own Alloy widget


In the previous recipe, you added an existing widget to your application, but sometimes you might notice that part of the application you are creating could be made reusable. For example, you might have a calendar component, or a picker, or an interface that would be useful to make into a widget, so you can reuse it in other applications.

It's important, however, to understand that a widget should be self-contained. It shouldn't rely on any other part of your application to function. It shouldn't need other widgets to function correctly. You should be able to drop it into another project and it should just work. This is the fundamental test of whether a widget is fully reusable or not. If it relies on having styles, assets, or any other modules or libraries of your application to work, then it shouldn't be a widget.

That being said, it doesn't mean that a widget has to look the same in all your applications. In this recipe, we will create an Avatar widget, one...